Graphic Delphi

Title: use Bitmaps from resource (*.res)?
{
Create and edit a new text file in your project directory,
eg: newres.txt
In the file, write:
MY_BMP_RES BITMAP "bmpname.bmp"
and save the file.
Open a dos shell and go to your directory, type this command:
brcc32.exe newres.txt
this will create a resource file called newres.res with your bitmap.
}
unit Unit1;
implementation
{$R *.DFM}
{$R newres.res} // add this line!
procedure TForm1.FormCreate(Sender: TObject);
var
MyBmp: TBitmap;
begin
MyBmp := TBitmap.Create;
try
MyBmp.LoadFromResourceName(HInstance, 'MY_BMP_RES');
// Do something....
finally
MyBmp.Free;
end;
end;