Development Flash ActionScript

MouseEventExample
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;
public class Main extends Sprite
{
    public function Main ()
    {
        var listener:Sprite = new Sprite();
        listener.graphics.beginFill(0x0000ff, 1);
        listener.graphics.drawRect(0, 0, 200, 200);
        listener.graphics.endFill();
        listener.doubleClickEnabled = true;
        addChild(listener);
        listener.addEventListener(MouseEvent.MOUSE_DOWN,mouseDownHandler);
        listener.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
        listener.addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);
        listener.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
        listener.addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);
        listener.addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler);
        listener.addEventListener(MouseEvent.DOUBLE_CLICK, doubleClickHandler);
    }
    private function mouseDownHandler(mouseEvent:MouseEvent):void
    {
        trace("mouseDownHandler");
    }
    private function mouseMoveHandler(mouseEvent:MouseEvent):void
    {
        trace("mouseMoveHandler");
    }
    private function mouseOutHandler(mouseEvent:MouseEvent):void
    {
        trace("mouseOutHandler");
    }
    private function mouseUpHandler(mouseEvent:MouseEvent):void
    {
        trace("mouseUpHandler");
    }
    private function mouseWheelHandler(mouseEvent:MouseEvent):void
    {
        trace("mouseWheelHandler");
    }
    private function mouseOverHandler(mouseEvent:MouseEvent):void
    {
        trace("mouseOverHandler");
    }
    private function doubleClickHandler(mouseEvent:MouseEvent):void
    {
        trace("doubleClickHandler");
    }
}
}