package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var nValue:int = 10;
if(nValue < 10 && nValue > -10) {
// Code goes here.
}
//can be rewritten in the following way using the abs() method:
if(Math.abs(nValue) < 10) {
// Code goes here.
}
}
}
}