package{
import flash.display.Sprite;
import flash.system.Capabilities;
public class Main extends Sprite{
public function Main(){
var lang:String = flash.system.Capabilities.language.substr(0, 2);
var supportedLanguages:Array = ["en", "es", "fr"];
var useLang:String = "en";
for (var i:int = 0; i < supportedLanguages.length; i++) {
if (supportedLanguages[i] == lang) {
useLang = lang;
break;
}
}
var movieURL:String = "myMovie_" + useLang + ".swf";
trace(movieURL);
}
}
}