package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var dSometime:Date = new Date(2020, 0, 1);
dSometime.setHours(5);
dSometime.setMinutes(30);
dSometime.setSeconds(5);
dSometime.setMilliseconds(900);
trace(dSometime.toString());
dSometime.setMilliseconds(1000);
dSometime.setSeconds(5); // Set the seconds value back to 5
dSometime.setMilliseconds(-1); // 05:30:04:999
}
}
}