package{
import flash.display.*;
public class Main extends Sprite{
public function Main(){
var overSprite:Sprite = new Sprite();
overSprite.graphics.beginFill(0xff0000, 1);
overSprite.graphics.drawRect(0, 0, 100, 100);
overSprite.graphics.endFill();
var upSprite:Sprite = new Sprite();
upSprite.graphics.beginFill(0x00ff00, 1);
upSprite.graphics.drawRect(0, 0, 100, 100);
upSprite.graphics.endFill();
var downSprite:Sprite = new Sprite();
downSprite.graphics.beginFill(0xffffff, 1);
downSprite.graphics.drawRect(0, 0, 100, 100);
downSprite.graphics.endFill();
var btnOne:SimpleButton = new SimpleButton(upSprite, overSprite, downSprite, overSprite);
}
}
}