package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var x:Number = 0;
x += 5; // x = 5
trace(x);
x -= 3; // x = 2
trace(x);
x *= 3; // x = 6
trace(x);
x /= 2; // x = 3
trace(x);
x %= 3; // x = 0
trace(x);
}
}
}