package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
for (var i:Number = 50; i > -50; i -= (i > 0 || i < -30) ? 5 : 10){
trace(i);
}
}
}
}
50
45
40
35
30
25
20
15
10
5
0
-10
-20
-30
-40
-45