package{
import flash.display.Sprite;
import flash.text.*;
public class Main extends Sprite{
public function Main(){
var t:TextField = new TextField( );
t.autoSize = TextFieldAutoSize.LEFT;
var message:String = ""
+ "ActionScript is fun!";
t.htmlText = message;
//HTML text is assigned directly to the htmlText variable
t.htmlText = ""
+ "ActionScript is fun!";
addChild(t);
}
}
}