xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark">
// Embed the .pbj file.
[Embed(source="assets/twist.pbj", mimeType="application/octet-stream")]
private static var CustomShaderClass:Class;
[Bindable]
private static var customShaderCode:ByteArray = new CustomShaderClass();
shaderByteCode="{customShaderCode}" target="{btn2}" repeatCount="2"
repeatBehavior="reverse" />