Effects Flex



  
  
    
      import mx.effects.easing.Bounce;
    
      private function dropBall():void
      {
        myImage.y = 0;
        bouncingBall.play();
      }
  
  

  
             target="{myImage}" 
           yTo="{platform.y-myImage.height}"
           easingFunction="Bounce.easeOut" 
           duration="2000"
           suspendBackgroundProcessing="true"/>