creationComplete="initApp()">
private function initApp():void {
application.addEventListener(KeyboardEvent.KEY_UP,keyHandler);
myCanvas.setFocus();
}
private function keyHandler(event:KeyboardEvent):void {
var bShiftPressed:Boolean = event.shiftKey;
if (bShiftPressed) {
var curKeyCode:int = event.keyCode;
if (curKeyCode == 80) {
trace("hi");
}
}
}