using System.IO;
using System.Reflection;
internal class Util
{
public static uint ConvertBytesToUInt(byte[] Input)
{
uint output;
output = Input.Length > 0 ? ((uint)Input[0]) : 0;
output += Input.Length > 1 ? ((uint)Input[1] << 8) : 0;
output += Input.Length > 2 ? ((uint)Input[2] << 16) : 0;
output += Input.Length > 3 ? ((uint)Input[3] << 24) : 0;
return output;
}
}