using System;
public class ConvertUtility
{
public ConvertUtility()
{
}
public static double ToDouble(object val)
{
double ret = 0;
try { ret = Convert.ToDouble(val); }
catch { }
return ret;
}
public static int ToInt32(object val)
{
int ret = 0;
try { ret = Convert.ToInt32(val); }
catch { }
return ret;
}
}