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Flash ActionScript
Network 48 codes
Home
Flash ActionScript
Network
1 Accessing Data Being Downloaded
2 Accessing the Object That Registered the Listener
3 Accessing the Target Object
4 Add event listener to content loader info
5 Add IOErrorEvent, HTTPStatusEvent, SecurityErrorEvent and Event COMPLETE to URLLoader
6 Add mouse click listener to a loaded swf
7 Add mouse listener to the loader info
8 Add Process Listener to URLStream
9 Add URLrequest to Loader
10 Adding a Loader to the display list
11 Adding an asset to the display list
12 Checking Load Progress
13 Close the Socket in Finally branch
14 Connecting to a Socket Server
15 Display LoadBar
16 Displaying load progress
17 Event Listener Registration Examples
18 Events and Event Handling for URLLoader
19 Formatting text with an externally loaded style sheet
20 Handling a Built-in Exception
21 Handling an event announcing a loaded objects availability
22 Handling Asynchronous Errors
23 Listen to the connect event
24 Listen to the URLLoader complete event
25 Load a picture
26 Load an image using Loader
27 Load an XML file
28 Load-error handling
29 Loading a bitmap at runtime
30 Loading a Block of Text (Including HTML and XML)
31 Loading and Interacting with External Movies
32 Loading External Images at Runtime
33 Loading Images
34 Loading XML
35 Loading XML Data
36 Loading XML Data from External Sources
37 Main Swf Listener Receives Notification for an Event Targeted at a Module swf Display Object
38 Polling for the existence of a loaded object
39 Receiving Data
40 Sending Data
41 Sending Variables and Handling a Returned Result
42 Starting the load operation
43 Trace loader data
44 Understanding Flash Player Security
45 URLLoader Complete event
46 Use FileReference to download file from a URL
47 Use XML socket Connect event and Data event
48 Use XMLSocket to retrieve data